Titan Mangusta: Revolutionizing Air Combat

Titan Mangusta: Revolutionizing Air Combat

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Get ready for a wild ride as Titan Mangusta redefines the very core of air combat with realistic, visionary, and nuanced enhancements. This isn’t just a patch, but a revolution.

  • AI pilots now think, eject, and hunt like real aces.
  • Spawn drones, switch aircraft mid-battle, and use flares or comms like never before.
  • Build custom fleets, plan surgical strikes, and dive into realistic XXI century air & naval warfare.

Introducing Naval Operations!

Naval Air Battles

Support naval fleets from aircraft carriers and submarines.

  • Independent Naval Combat:
  • Ships execute their own operations, fire at targets, and spawn drones autonomously.

XXI Century Warfare

Cooperative Combat:

Enter the new era of air warfare where airplanes can spawn and cooperate with artificial wingmen.

  • Choose from multiple types of drones or even deploy Air Jet Packers—elite human air combatants using hovercrafts.

Capital Mothership Mode:

Spawn your own drones, or assume command as a capital mothership supporting your friends with a fleet of flying vessels.

[Drones spawned by AI from both sides, some are ejected pilots continuing fight in jetpacks. JFFA3.1 'TM' battlefield is alive, pilots patrol or engage without human interference]

War Is a System – New Era of AI Piloting

Dynamic AI Combatants:

AI pilots now operate on a multilayered system where every action matters.

  • When hull strength is low, they will EJECT—yes, both you and AI can eject and continue the fight in a new vessel (configurable in the hangar menu).
  • Smart Drones:
  • AI pilots spawn intelligent drones that scan the battlefield, using a “MASTER” targeting system to optimize their attack lists.

Afterburners for All:

Both player and AI have access to afterburners, with duration and boost varying per ship.

Some ships get a short, powerful burst; others enjoy a longer, more stable speed increase.

AI uses afterburners to become efficient hunters or to escape missile threats.

Summary of Most Cool Features

42 Flyable Planes

From FPV drones to nuclear bombers, experience the thrill of piloting iconic, real-world flying vessels from both the USA and SOVIET legacies.

  • WEST Examples:
  • F-15, F-16, F-18, A-10, B-1, AH-64, UH-60…
  • EAST Examples:
  • MiG-29, SU-24, SU-30, SU-33, IL-76, KA-52, Mi-8T…
  • Plus:
  • Drones (Orion, MQ-1) and naval assets (SSN Los Angeles, AA Shilka / AA Patriot Missile Stations, CVN76)
  • A lot more variants – semi-realistic and experimental!

43 Weapons

Main Guns:

From low-caliber armaments and shotguns to giga-caliber mortars

Missiles:

Homing, dumbfire, ballistic, rockets, mines – real, futuristic, and even nuclear types with varying range, agility, speed, and explosion radius

Weapons & Planes:

New weapons, missiles, rockets, and more [improved sounds and sfx of existing projectiles too]

New, realistic, experimental, and iconic planes [like oldboys SU24 and SU25 for EAST, also we welcome TYPHOON aka Hurrican on WEST side]

AFTERBURNER for both AI and Player

EJECT system:

Auto-eject or manual; both player and AI can choose survival

DRONE system:

Select drones from the HANGAR menu (max count varies by ship type and side), fighters usually are limited to light one or two max, where huge air tankers like il76 spawning 6 drones can play mothership role.

Unique EAST & WEST nuances

Each side has distinctive air infantry, eject units, and drone configurations

FLARES – currently can be used only by Human players

Futures-Ready Battles

Scale up to beyond 40 units per side—capital ships can spawn 9 planes, air carriers up to 16 fighters/bombers, and later these can also spawn drones.

Simulate country-to-country air conflicts [game is ready for future PCs, now you can design battles that will challenge any 2025 PC]

Scalable Difficulty

Whether you’re a laid-back armchair pilot or a hardcore ace, customize mission settings to your liking.

Pilot difficulty now reflects AI skills based on reaction speed, weapon aggression (main gun/missile), shooting frequency, and experience.

Example:

A low-skilled pilot will eject quickly, while a pro waits until the last moment—checking radar frequently, launching missile salvos, and exhibiting nuanced behavior according to their rank.

Simply set the Pilot RANK during mission planning and watch it radiate influence across all variables.

New Missions & Landscapes

New Biomes:

From African desert sands to Eastern European mountain cliffs

Engage in multifaceted tactical challenges and hide from enemy missiles in diverse geographies.

Multiple battle locations on a single map—defend one front while another conflict rages kilometers away!

Vertical Challenges:

Combat fought at different altitudes—above the clouds or below, with naval vessels in play.

Handcrafted Conflicts:

Experience epic battles involving multiple capital ships and even nuclear conflicts where entire fleets clash!

Urban Air Battles:

Introducing New Switzerland—a futuristic city with sleek skyscrapers and a giant lake, serving as a colossal clash arena.

Plan personalized missions in this urban battlefield and redefine strategic air combat.

Explosions & Visual FX

New explosions and visual effects, including specially designed nuclear blasts!

Unleash massive nuclear power—take down capital air carriers or enemy fleets with a single strike and witness multi-layered nuclear explosions that reshape the battlefield.

User Interface Upgrades

Defense Menu:

Easily set defense options like flares, EJECT vessel configurations, and drone types in the new hangar menu.

Mission Planning UI:

Plan battles with precision—set up entire squadrons (e.g., 5 F-15s vs. 3 SU-24s) or single aircraft engagements for each side (WEST/EAST).

Emerging Faction

Introducing a new, purely fictional faction representing independent, “third-party” actors.

Featuring special vessels such as steel hovercrafts for damage soaking tactics.

Available: 2 fighters, a bomber, and a capital-class ship for both player and AI.

New UI – Favorites & Build Options

Save and load your favorite builds with a single click.

Customize comprehensive plane builds: Choose weapons, defense systems, EJECT vessels, spawned drone types, and flare quantities—all affecting your craft’s efficiency.

Enjoy thousands of combination possibilities… and more on the horizon!

New Vessels

Enjoy exquisite European craftsmanship with our new Euro fighter model—the Tornado, reimagined as HURRICANE, a fast, heavy interceptor.

West receives additional planes—and even ships! Every side now has a giant nuclear-capable aircraft carrier (CV), a smaller CV, and a submarine.

Experimental Vessels:

Both sides (WEST and EAST) gain futuristic “space-class” vessels—ready for potential space engagements in future updates.

Realistic/Sci-Fi Mix:

New semi-realistic vessels include half-visible helicopters and giant jet-copters like the EAST-side dedicated MANGUSTA.

WEST fans get the ANACONDA (based on the UH-60 Blackhawk), a fast, agile craft capable of carrying more drones than common vessels.

Visual & Quality of Life Enhancements + New Sounds + Pilot Comms

Enjoy over 50 new soundtracks, enhanced FX like dynamic explosions, and fresh visual effects.

Special vision modes: Choose between NV, Thermo, or an X-Ray-like view that lets you see through clouds and gases.

Pilot Communications: Hear active pilot comms during battles—status updates, ejection alerts, and even squad notifications as fellow pilots eject or engage.

Enhanced RADAR: Get a longer visual range with unique icons for each actor instead of mere dots.

Full target information: Access comprehensive data on enemy targets, including distance and weapon loadout, directly on your UI.

Integrated UI & War Combat Features

Manage enemy targets with increased clarity.

When an enemy is in range, their name appears in a dedicated UI square, indicating readiness to attack.

Once locked, the target remains selected until you choose a new one, enabling fire-and-forget missile strikes—just like real air warfare (with slightly adjusted ranges for multiplayer balance).

Detailed target info on UI helps you plan tactics with precision.

Beware: With these new abilities, high-rank AI pilots can hunt you down with the same efficiency—making this arcade game more realistic than you can imagine.

New Missions & Landscapes

[Mission screen: Plan any 'WHAT IF' battle you want. Five F15 vs eight MIG29?
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